07 Nightfire Gamecube Iso Download

James Bond 007 NightFire ISO Nintendo Gamecube / GC GCN NGC ISOs. Download James Bond 007 NightFire (1.2G) Emulators: Recommended Emulators Android Dolphin Linux. Sep 11, 2018 - James Bond 007 Nightfire gcn is a first-person shooter video games for the Nintendo GameCube. This game is developed by Eurocom.

Scope the scantily clad temptresses, dry martinis, car chases and ingenious spy gadgetry--James Bond is back. EA follows up the success of last year's Agent Under Fire with an all-new adventure to coincide with the launch of the latest 007 flick, Die Another Day. The simultaneous releases aren't directly related, though, as NightFire is a completely new production, not a movie tie-in. 'With an original game, you're able to craft your story around interesting game experiences instead of a script that was written with only the silver screen in mind,' explains producer joel Wade. 'This allows us to create fantastic game experiences without being restricted to the exact fiction of the movie, and to let the story and game design play off each other.'

Even though NightFire's not based on a movie, the stylin' production values of the blockbusters remain intact. For example, the game opens with a breakneck shooting level in which you're sniping cars from a helicopter. Just like in the films, that over-the-top action scene segues into a traditional credits sequence, complete with sultry, undulating vixens and that unforgettable Bond music. After that, the pace never lets up as Bond explores over 10 exotic locales to uncover the diabolical plans of master-mind Rafael Drake.

You'll soon discover that international intrigue involves more than just first-person shooting. Missions run the gamut between shooting, stealth, driving, flying and underwater combat. Unlike in some games (coughDead to Rights), these additional gameplay modes aren't mere afterthoughts--they're packed with depth. In fact, the driving bits (in Bond's oh-so-sexy Aston Martin V-12 Vanquish) use the amazing Need For Speed: Hot Pursuit 2 engine to offer serious thrills.

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The GoldenEye-inspired shooter levels remain the central gameplay draw, but how you tackle these stages is largely up to you. 'Action fans can attack the majority of the levels with guns blazing, and we've provided a huge arsenal for them,' says Wade. 'However, the players who think like Bond -- using their wits instead of their guns--will score the highest.' Solving missions and giving goons the slip requires complete mastery of Q's spy gadgets.

Of course, a Bond game just wouldn't be the same without a stellar multiplayer experience. NightFire's unfriendly firefights offer a ton of options, memorable characters and locations ripped from classic Bond films. It's a fast, solid good time that should keep you and your buds glued to the couch for days. While there wasn't time to include online play, Wade hints that Bond's next outing (probably in 2003) might make that jump.

Overall rating: 7
Platforms:PC, Mac
Publisher:Electronic Arts
Developer:Gearbox Software
Genres:3D Shooter / First-Person Shooter
Release Date:November 28, 2002
Game Modes:Singleplayer / Multiplayer

No deal, Mr. Bond.

Don’t let the James Bond license fool you into thinking Nightfire is a classy stealth game. It’s not, nor is it a very interesting shooter. For whatever it’s worth you do play as James Bond, Britain’s MI6 playboy superspy. James is sophisticated, suave and resourceful – or at least that’s how we remember him from the movies, since he’s none of these things in Nightfire. Here you play as a gun valet, a stunt double who shoots ridiculously unintelligent (even for a Bond game) enemies in uninteresting levels rife with buggy AI and a forgettable story stringing it all together.

Before starting your first mission, you’re treated to a very cool intro sequence. It’s a promising start that will have you expect a memorable cinematic adventure, but in actuality the nine missions are a clichéd collection of shooter romps. True, these are the clichés we’ve come to expect – guns, girls, even some gadgets – but they’re presented with a half-hearted yawn. Comparisons with No One Lives Forever are unavoidable, but the truth is that game pulled off this kind of spy gameplay with much more class.

The head of Britain’s secret service, M (obviously not voiced by Dame Judi Dench), has entreated you to investigate Rafael Drake, a slick industrialist and utterly forgettable evil super-genius who heads the Phoenix International Corporation. He’s acquired some nuclear missiles, but you’ll probably never really care. Nightfire isn’t big on coherent storytelling. What I do know is that you have to stop him by attending a fancy dress party, infiltrate his secret underwater lair, and predictably blast off into outer space for a final end-all battle.

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You wield a variety of gadgets throughout the game, such as pen-darts, a laser-watch, and very cool X-ray specs. Including his trusty Wolfram P2K pistol (with optional silencer), Bond can carry up to four firearms at one time — machine guns, sniper rifles, missile launchers, and a massive shoulder cannon among them. You can also load up on frag and flashbang grenades, tripmines, and body armor. You’ll find the latter lying on desks or in stairwells, and sometimes inside padlocked chests and lockers that can be broken into using your laser watch.

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Objectives are relayed to you by M or by lovely allies like the alluring Alura McCall and secret agent Zoe Nightshade, a holdover from Agent Under Fire, a console game that never made its way to the PC. Unfortunately, these goals — blowing up a computer, setting charges on the base of a bridge, and so on — seem pretty straightforward and arbitrary. You have a license to kill, but little license to exercise creative problem-solving as you would in NOLF or Splinter Cell..

So what is there to like about Nightfire? Well, if it was a movie, the set design would win an Oscar. Missions take place in a variety of minutely detailed environments, from a countryside paper-walled Japanese estate to cluttered rocket-ship hangars to Drake’s opulent chandeliered inner sanctum. A few sequences showed promise, such as one part where you’re trapped inside a dangling elevator and have to snipe enemies before they can shoot through the cable that’s holding you up. A few levels do offer some passable stealth, and the game can be fun.

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The appeal of a James Bond game, Bond being Bond, is in the rendered cinematics: trading double-entendres with the ladies, parachuting out of danger, and driving your Q-rigged Aston Martin. Unfortunately, a driving mode was jettisoned from Nightfire’s PC version. What’s left – a half-hearted shooter peppered with cosmetic spy gadgetry and questionable AI – can’t begin to help this game.

System Requirements: Pentium 700 MHz, 128 MB RAM, 675 MB HDD, Win98

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